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DeathSoft Age of Conan Radar v2.0.3.2 - Released 2010-7-13
#1
Posted 06 April 2010 - 02:53 PM
http://www.deathsoft.com/files/AOCRadar2.0.jpg
It is designed for the current official release of AoC.
For use with Client 2.00.6.89657 (Current as of Sept 01th 2010)
Download
Older versions can be gotten in the download section Here
What's new in 2.0.3.4
Updated for AoC 2.00.6.89657 (2.0.6)
fixed a few bugs.
Fixed the problem that would cause people using the overlay button to start overlay mode to have inverted names on the overlay. People should no longer have inverted tracking names.
What's new in 2.0.3.2
Updated for aoc 2.00.5.87142 (2.0.5.2)
added a player range check,
added a quick pvp mode (shows only players etc) you can switch in and back using F2
fixed a bug which would cause the radar to stop displaying things if certain items were targeted.
What's new in 2.0.3.1
Extended radar range, it should now have the highest range possible.
Note: This new code is experimental I just mapped 2 new object arrays and so, if you get any problems just use 2.0.3
I would like feedback about this version so please post any pros or cons in the support thread.
What's new in 2.0.3
Fixed a small issue that would happen when you altered the timing then use the overlay,
Added a new checkbox to show player corpses, this is useful for healers looking for bodies.
What's new in 2.0.2
Fixed: Overlay box being white on XP, vs transparent as intend.
Added: Show health for target.
Twinked the Code a bit, to improve performance.
What's new in 2.0.1
I have changed the overlay box to be completely transparent now, you'll only see the dots and names on your screen and you can click through the clear area.
Note: to move the box just left-click on the white arrow (you) in the center of the overlay box and drag it where you want, to use hotkeys just right click or left click on the center and use em.
I have corrected the radar display to match the in game radars directional view, in past versions it was inverted, it now matches the games display layout making it easier for you.
What's new in 2.0
I have added an overlay window which a user can use to place the radar over a an active (windowed mode) client and have it overlay on there normal game. I myself play in 1920x1200 windowed mode so this is a great help for me.
I have added hotkey controls for the overylay window which will allow a user to adjust opacity, zoom, enable/disable tracking modes.
Note: you must select the overlay box by either left or right clicking the box before you can use the hotkeys.
I have changed the center "Dot" to an arrow and added player rotation to the radar, Please note that left and right are inverted at this time as that is by default how the game judges rotation.. I am looking into flipping it around to have it match the in game radar arrow.
However just align your radar arrow with where you wanna go (Mob item etc) and it will works fine.
I have added a new Resource HP option which will allow you to see how much resource is left with out having to select it. to use a resource you it needs a minimum of 100/1000, as a user removes 100 per use.
I have removed a filter which was hiding some NPC(s) players and mobs in the new khitiai area's and I have re written the ReadString function as it was refusing to show some names.
I have added options to hide player names, NPC names & Corpses. this can be useful.
I am aware that sometimes for some strange reason names will show up strange on some objects, I am looking into this and I am currently unsure why this happens.. I suspect it might be some form of game memory bug but it might be something else, either way I am looking into it.
#3
Posted 16 April 2010 - 04:40 AM
#4
Posted 16 April 2010 - 09:40 PM
#8
Posted 29 May 2010 - 10:08 PM
#9
Posted 30 May 2010 - 10:59 AM
#10
Posted 31 May 2010 - 01:54 PM
Rechen, on 29 May 2010 - 10:08 PM, said:
I have never had a crash with the radar program to date, I don't know why you've been having a problem. I can't comment on the new area's yet as I have not been there with the program, but there should not be any issues either.
Are you sure your .net framework is up to date, that could be part of your problem?
#15
Posted 01 June 2010 - 05:27 PM
Where exactly in the new areas are you getting problems?
#16
Posted 02 June 2010 - 01:07 AM
Devalina, on 01 June 2010 - 11:27 PM, said:
Where exactly in the new areas are you getting problems?
primary in the northern grasslands and this is the error message.
************** Ausnahmetext **************
System.OverflowException: Die arithmetische Operation hat einen Überlauf verursacht.
bei AoCReader.Kernel32.ReadUInt32(IntPtr handle, IntPtr adress, Boolean silent)
bei DeathSoftWoWRadar.Form1.RadarTimer_Tick(Object sender, EventArgs e)
bei System.Windows.Forms.Timer.OnTick(EventArgs e)
bei System.Windows.Forms.Timer.TimerNativewindow.WndProc(Message& m)
bei System.Windows.Forms.Nativewindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Geladene Assemblys **************
mscorlib
Assembly-Version: 2.0.0.0.
Win32-Version: 2.0.50727.4927 (NetFXspW7.050727-4900).
CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v2.0.50727/mscorlib.dll.
----------------------------------------
DSAoCRadar
Assembly-Version: 1.0.0.0.
Win32-Version: 1.0.0.0.
CodeBase: file:///D:/SPIELE/DSAoCRadar%20-%20v1.0%20-%202010-5-12/Radar.exe.
----------------------------------------
System.Windows.Forms
Assembly-Version: 2.0.0.0.
Win32-Version: 2.0.50727.4927 (NetFXspW7.050727-4900).
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll.
----------------------------------------
System
Assembly-Version: 2.0.0.0.
Win32-Version: 2.0.50727.4927 (NetFXspW7.050727-4900).
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll.
----------------------------------------
System.Drawing
Assembly-Version: 2.0.0.0.
Win32-Version: 2.0.50727.4927 (NetFXspW7.050727-4900).
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll.
----------------------------------------
System.Xml
Assembly-Version: 2.0.0.0.
Win32-Version: 2.0.50727.4927 (NetFXspW7.050727-4900).
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll.
----------------------------------------
mscorlib.resources
Assembly-Version: 2.0.0.0.
Win32-Version: 2.0.50727.4927 (NetFXspW7.050727-4900).
CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v2.0.50727/mscorlib.dll.
----------------------------------------
DSAoCRadar
Assembly-Version: 1.0.0.0.
Win32-Version: 1.0.0.0.
CodeBase: file:///D:/SPIELE/DSAoCRadar%20-%20v1.0%20-%202010-5-12/Radar.exe.
----------------------------------------
System.Windows.Forms.resources
Assembly-Version: 2.0.0.0.
Win32-Version: 2.0.50727.4927 (NetFXspW7.050727-4900).
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms.resources/2.0.0.0_de_b77a5c561934e089/System.Windows.Forms.resources.dll.
----------------------------------------ps. I use Windows 7 64 bit.
#18
Posted 04 June 2010 - 01:21 AM
Will post results soon.
#19
Posted 05 June 2010 - 01:13 PM
#20
Posted 06 June 2010 - 02:38 PM

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